Atomic Perception
Enivob
About Me
EXPERTISE
VFX Artist
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United States
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Houdini Skills
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Recent Forum Posts
Aliased Alpha in OpenGL render May 29, 2024, 1:05 p.m.
It's probably best to move on. That is legacy technology. Try the Karma ROP.
What is Shading Quality Multiplier on KarmaRenderSettings May 28, 2024, 7:46 a.m.
You can google those types of things.
and after it the developers ignore this tast to be realised May 23, 2024, 1:27 p.m.
AO is typically multiplied with the base color. Have you tried that with your painter map?