Does anyone have any insight into this problem
I have a scene that I've been working on for quite a while and involves drawing single quads in an orthographic viewport that I then position individually in camera space then merge back together.
In most cases I need to go back to the curve SOP and adjust them after positioning them in camera space etc. It's quite laborious but it was working fine until today - now every time I go back to a curve SOP and activate the viewer state Houdini hangs.
I thought maybe it was just a corrupt instance but I've tried a couple and it keeps happening. A couple of times it's popped up some HUD sliders but that's not constant, the hanging however is.
Does this ring any bells to anyone?
Thanks for reading