Crashy curve SOP

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Does anyone have any insight into this problem

I have a scene that I've been working on for quite a while and involves drawing single quads in an orthographic viewport that I then position individually in camera space then merge back together.

In most cases I need to go back to the curve SOP and adjust them after positioning them in camera space etc. It's quite laborious but it was working fine until today - now every time I go back to a curve SOP and activate the viewer state Houdini hangs.

I thought maybe it was just a corrupt instance but I've tried a couple and it keeps happening. A couple of times it's popped up some HUD sliders but that's not constant, the hanging however is.

Does this ring any bells to anyone?
Thanks for reading
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I've reverted to a previous version and it's working ok again but I've noticed it does keep adding these HUD sliders. I'm keeping an eye out and deleting them, I don't know if they're related but I don't know why they're appearing...
Edited by j00ey - March 21, 2024 10:27:38

Attachments:
curve_SOP_HUD.png (200.5 KB)

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