Hi everybody. Noob here
I'm facing an issue with a Vellum balloon sim.
Basically, if the geometry is not centered to y=0, it behaves in a rather unexpected way. Do you have any insights on why this could be happening?
Correct behavior
Weird behavior
All my values are at the defaults set by Vellum Configure Balloon, except for pressure rest length (set to 30) and gravity which I deactivated in the Vellum solver node.
The situation came up while following this tutorial. I tried to lift a little bit my geometry and everything got screwed.
https://www.youtube.com/watch?v=8ge2W7KKwf8 [www.youtube.com]
Any ideas? I uploaded my .hip file in case anyone wants to check.
In any case, thanks for reading!
Cheers
Manuel