Hi all,
Lately I had a project, where I wanted to render out the elements (obj/char, envr etc.) in separate layers, but with all AOVs merged together. I do that normally with a Render Geometry Settings Node in Solaris and under Shading with primary rays phantom (-primary).
Now that worked with everything except the Layout Node Assets/Scatters (plants scattered all over).
Does someone know more about a workaround? Is it not taking it because of the points/scatter?
Cheers,
Render Geometry Settings of Layout Node for separate renders
145 0 0- VTVADSMU
- Member
- 3 posts
- Joined: Nov. 2021
- Offline
-
- Quick Links